In speaking her short prayer, the Warrior of Gondor signals that she knows what's about to take place and, like many battles, before, tries to Enhearten her allies to do their best. With a very loud pop the handle of the door shatters into a dozen pieces and the latch of the door is cut away from its stone and wood mooring, forcing the door to pop open, though it's not terribly wide until Éadnes forces it to be so. Still, the door swings wide until it is stopped by a loud thwack, by what you cannot tell.
Blood is not dripping from the ceiling within, but it is all over the walls, the columns, and especially awash the floor; though blood is seen on the ceiling, as well, it is not viscous enough to have weight to allow it to fall, being more a mist or spray. Various torture devices present themselves to your eyes, tables with straps, chains, and leather ties, such things as none of you have ever seen and only heard rumors of from the camps of Orcs and Goblins, sequestered so deeply within their mountains no one is able to verify the veracity of these claims.
Two rather hefty Dwarves, powerful in their arms as with their bellies, hold varying instruments, paddles, and pully-handles; the one to your right is turning toward you in surprise, the eyes of that in front of you full of rage and pleasure, also in surprise.