This post is the first of five posts regarding the Fellowship Phase, and is coming as your Company is deciding whether you will remain together and attend to the Eagle’s Eyrie, or if you will temporarily disband and go Home, or to another Sanctuary. While you continue to role-play and, eventually, get to making that decision, there are some steps of the Fellowship Phase which can be taken care of, now, as they do not require you to be in any particular location to make them happen; nor must they absolutely be done in any particular sequence.
So, we’re going to begin with spending Experience Points; in The One Ring there are two types of experience you may acquire and those are Experience Points (XP) and Advancement Points (AP).
Please open your character sheet
and follow along; thank you.
APs are used strictly for Common Skills, the eighteen skills available in the skill matrix you see in the middle of the front side of your character record sheet. In this portion of the Fellowship Phase, I’m concerned more with XP, which are used to improve Weapon Skills, Valor or Wisdom, and/or one of your Attributes.
Before we get into spending your XP, let’s take a look at your character record and see how many total XP you have. If you’ll look toward the Upper-right of your sheet, you’ll see the title Exp. Pts.; beneath that title, you’ll see bubbles with titles above them for Available and Total. The Available bubble lists the general experience you have that can be distributed anywhere among Weapon Skills, Valor and Wisdom, and Attributes; we’ll go over those, soon, but for now stick with me. The Total bubble tells you the running total of XP you’ve earned throughout the life of the game, thus far; these are for record-keeping purposes only.
You’ll notice the Available and Total numbers are not the same, that Available is lower than Total, but all you need worry about is the number in the Available bubble, as the remainder of your XP are spread among the items you can improve only with XP. We will figure that out together; keep reading.
You might be asking, how are Experience and Advancement Points awarded, and I will tell you there are two ways I award them, and a third way to earn them through general role-playing and posting...
- Generic: If you perform well in role-playing, in helping the Company to develop plans, in figuring out how to overcome certain problems, in fighting, but your action does not match anything specific in the mechanics of the game or a skill or characteristic on your character record sheet, you gain a generic point, something that can be distributed as YOU see fit into the skills and/or characteristics on your character sheet. Likewise, any points earned from post-count come to the generic pool;
- Specific: If you perform any of the actions, as per generic, above, but the action DOES match a skill or characteristic on your character record sheet, the point earned goes to THAT specific skill or characteristic;
- Post-count: As you’re posting through the course of the game, I evaluate each post to determine if the post advances your character’s story, the story of a fellow character, the story of the entire Company, or the story not relating directly to your Player-heroes. Few of the posts that advance your character’s story as opposed to that of the whole Company will be considered acceptable, while nearly all made to advance the whole Company’s story, or the overall story, will count. Writing dialog for your character, addressing the whole of the Company is a good post example, while writing about your own character’s constant state of readiness or wariness is not; as well, OOC posts that do not advance the story are not counted, while those that clearly work toward fast-planning and do move the current Phase and/or the entire story along will almost certainly count. I keep a record of these good posts for entry into a spreadsheet I have built so you can be awarded for your “write-playing” and, again, they are added to your generic points, both Experience and Advancement.
Artorius has a total of 11 XP, but only 6 general XP. The remainder of the Available XP for this character are placed as follows...
- Long Sword 3, and it would cost you 14 XP to improve to Rank 4. As you already have 2 XP in it, the cost would be reduced to 12 XP;
- If you wish to pick up a NEW Weapon Skill, it will cost you 3 XP;
- Valor 1 will cost 6 XP to improve Valor to 3. You cannot afford to improve Wisdom at this time. You already have 2 XP in Valor, reducing the cost from Available XP to 4;
- Attributes can be improved, but this is very costly, and only one Attribute can be improved by 1 point between adventures. You may distribute any remaining points you might have to Attributes as you see fit, but actually improving an Attribute is VERY expensive.
If you’re wondering where I am getting my XP cost values, click here to open
the Advancement post on our forums and scroll down until you see the title “WEAPON SKILL, VALOR AND WISDOM IMPROVEMENTS”.
You can see the costs associated with character improvement using XP for each Rank, and each Rank has its own cost associated; these costs are cumulative. Ie – If you wished to purchase a Weapon Skill Rank from 2 to 3, it would cost you 6 XP; if, however, you wished to increase it from 3 to 4, the cost would be another 10 XP. If you decided to increase two ranks at one time, the total would be 16 XP between Ranks 2 and 4. Weapon Skills that are favored
cost the same amount of XP to improve as non-favored. If you are an Elf of Rivendell
or a Ranger from the North
, your associated XP costs are higher for these skills.
Once you have determined how you wish to spend your Experience Points, please post your plan in this thread, so I can update your character sheet. If you are maintaining a printed copy of your own character record, or even one on the computer, you will be able to use the copy I will upload soon to ensure you have the correct numbers. If your numbers don’t match mine bring it up with me, here, and I will double-check my numbers and, if an explanation is required, I will post one in this thread, as well.