Skills Clarifications ~ The following Skills have received clarification or expansion: Athletics, Awe, Battle, Healing, Riddle, and Stealth.
Trait Clarifications ~ I have outlined the Uses of Traits on the CADA System page you will find as an attachment, below, but those are available for all play times and, mainly, I put them out there to help remind you all of their availability and uses within the game.
The following Traits have received clarification or expansion, and all but two gain a High-low Success Die for use with the skill listed in parenthesis... (be mindful these skill uses may be limited, such as using Song for your Minstrelsy Trait, but only for playing instruments, singing, or writing songs) while using Song for your Rhymes of Lore Trait is good only for writing poetry (not sung, but read) and prose.
Swift: +2 Action Points
Vengeful: you do not become Weary if your Current Endurance is reduced equal to or below your Fatigue Threshold until you’ve taken your first Wound.
(NOTE: For my present VTT group members, as of 27 Jan. '17, your Traits have been updated for the new rules.)- Athletics and Battle are now used to help determine your Player-heroes’ Initiative and Action Points, along with Valor and the Weapon you use.
- Awe now also helps establish your character’s Charisma.
- Healing now works like Healing in other RPGs. You HAVE to Treat any Wounds, first, but you can also help restore Endurance.
- Riddle is now used to help figure things out, such as locks or machines.
- Stealth may also now be used by those who possess the Burglary Trait to scale buildings (a la cat burglar), pick pockets, and other similar burglary things.
Trait Clarifications ~ I have outlined the Uses of Traits on the CADA System page you will find as an attachment, below, but those are available for all play times and, mainly, I put them out there to help remind you all of their availability and uses within the game.
The following Traits have received clarification or expansion, and all but two gain a High-low Success Die for use with the skill listed in parenthesis... (be mindful these skill uses may be limited, such as using Song for your Minstrelsy Trait, but only for playing instruments, singing, or writing songs) while using Song for your Rhymes of Lore Trait is good only for writing poetry (not sung, but read) and prose.
- Boating (Athletics)
- Burglary* (Riddle and Stealth)
- Minstrelsy (Song)
- Mountaineer (Athletics)
- Rhymes of Lore* (Song)
- Swimming (Athletics)
- Cautious (Awareness)
- Elusive (Stealth)
- Fair-spoken (all Skills in Encounters)
- Hardy (Travel for Journey Phases)
- Keen-eyed (Awareness)
- Quick of Hearing (Awareness)
- Robust (vs Poison or Fatigue)
- Small (Stealth)
- Wrathful (Weapon Skill; this does NOT add to your Action Points)
Swift: +2 Action Points
Vengeful: you do not become Weary if your Current Endurance is reduced equal to or below your Fatigue Threshold until you’ve taken your first Wound.