Torg Die Roller

This forum is for Matthias' player, Jason M. to place any personal notes or record anything concerning the Torg RPG we are playing.
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Joined: 28 Jun 2013, 13:25

Torg Die Roller

Unread post by Matthias » 08 Dec 2013, 15:20

I am putting this here just in case there is anyone who might want to use Truly Random on an Android.

If anyone does decide to use this and needs help importing the custom die onto their phones please let me know.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<title>Torg Die Roller</title>
<name>die1</name> <expression>e10</expression> </variable>
<name>die2</name> <expression>e10</expression> </variable>
<title>Roll Total = %% Bonus = %%<br /><br />Die1 : %% x10 + %%<br /><br />Die2 : %% x10 + %%</title>
<expression>die1 + die2</expression>
<expression>ifeq((die1 + die2),1,-12,ifeq((die1 + die2),2,-10,ifeq(ifgt((die1 + die2),2,1,0),iflt((die1 + die2),5,1,0),-8,ifeq(ifgt((die1 + die2),4,1,0),iflt((die1 + die2),7,1,0),-5,ifeq(ifgt((die1 + die2),6,1,0),iflt((die1 + die2),9,1,0),-2,ifeq(ifgt((die1 + die2),8,1,0),iflt((die1 + die2),11,1,0),-1,ifeq(ifgt((die1 + die2),10,1,0),iflt((die1 + die2),13,1,0),0,ifeq(ifgt((die1 + die2),12,1,0),iflt((die1 + die2),15,1,0),1,ifeq(ifgt((die1 + die2),14,1,0),iflt((die1 + die2),20,1,0),(die1 + die2) - 13,ifgt((die1 + die2),19,ceil((die1 + die2),5) + 3,-1000))))))))))</expression>
<expression>floor (die1, 10)</expression>
<expression>die1-floor (die1, 10)*10</expression>
<expression>floor (die2, 10)</expression>
<expression>die2-floor (die2, 10)*10</expression>
The code will need to be saved as a .xml file, then put onto the phone.
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Sir Alain Fisk
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Re: Torg Die Roller

Unread post by Sir Alain Fisk » 17 Jan 2014, 11:09

I don't have the first clue why this didn't show up in my email? It doesn't even show up as a new post for me when I go to view new posts. Jason, I apologize, and intend to get this out to the rest ASAP. Thank you.
NOTE: Use the following for your rolls on; Number of Rolls: 1, Dice: 2d10.extra(10), then copy the line of text inside the box on the results page, not any of the links. Next, find your bonus number from the Bonus Number chart on your character sheet, then add that bonus to the appropriate skill or attribute value -do NOT add the dice roll itself-, along with any other modifiers from abilities or technology to generate your total.
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