Warhammer Fantasy Role-Play, 2nd Edition


Ar'Bes-Onna Teasen-Virrea
CURRENT CAREER:  Scout
NEXT CAREER:  Ghost Strider
PREVIOUS CAREERS:  Outrider, Scout

CHARACTER DESCRIPTION/IMPRESSION: 
RACE:  Elf
AGE:  125 (born 2378)
GENDER:  Male
EYES:  Purple
HAIR:  Dark Brown
HEIGHT:  1.8m (5'10")
WEIGHT:  131# (59.6kg)
STAR SIGN:  The Dancer (Sign of Love and Attraction)
MARK(S):  None
MAIN WS BS S T Ag Int WP Fel
Starting 31 47 37 40 45 36 41 36
Advance +20
+20
+10
+10
+15
+20
+15
 
Current 51 67 47 50 60 56 56 36
YOU HAVE TAKEN THIS ADVANCE YOU HAVE NOT TAKEN THIS ADVANCE
SECONDARY A W SB TB M Mag IP FP
Starting 1 11 4 5 5 0 0 2
Advance +1
+6

           
Current 2 17 4 5 5 0 0 2
WEAPON Enc Group Damage Range Reload Qualities
Bow 80 Ord 3 (+1) 24/48 Half None
Quiver of Arrows: 40
Sword 50 Ord SB     None
Whip 40 Entangling SB-4 6/- Half Fast, Snare
Knife 10 Ord SB-3     None
             
SHIELD(+1 Armor vs. all attacks from 1 attacker)?: Yes/No
LOCATION Armor Wounds
Damage Maximum
Head (01 - 15)     12
Right Arm (16 - 35) Leather Jack
(Enc. 50; AP 1)
  14
Left Arm (36 - 55) Leather Jack
(Enc. 50; AP 1)
  14
Body (56 - 80) Mail Shirt
(Enc. 60; AP 2)
Leather Jack
(Enc. 50; AP 1)
  19
Right Leg (81 - 90)     15
Left Leg (91 - 00)     15
TRAUMA RECORD
 
Basic Action Type Advanced Action Type
Aim
Cast
Charge
Disengage
Move
Ready
Reload
Stand/Mount
Standard Attack
Swift Attack
Use a Skill
Half
Varies
Full
Full
Half
Half
Varies
Half
Half
Full
Varies
All Out Attack
Defensive Stance
Delay
Feint
Guarded Attack
Jump/Leap
Maneuver
Parrying Stance
Run
Full
Full
Half
Half
Full
Full
Half
Half
Full
CURRENT:  30 TOTAL:  3530
GC:  82 SS:  23
Bret Ecu:  0 Bret Denier:  8
BP:  66 Gems: 
Move/Disengage: 10 Charge Attack: 20 Run: 30
YOU HAVE TAKEN THIS SKILL/TALENT YOU MUST TAKE OR MAY MASTER THIS SKILL YOU HAVE NOT TAKEN THIS SKILL/TALENT
SKILL(Characteristic)
  Animal Care(Int)
  Concealment(Ag)
  Outdoor Survival(Int)
  Perception(Int; +10%)
  Ride(Ag)
  Search(Int)
  Silent Move(Ag)

  Charm(Fel)
  Command(Fel)
  Consume Alcohol(T)
  Disguise(Fel)
  Drive(S)
  Evaluate(Int)
  Gamble(Int)
  Gossip(Fel)
  Haggle(Fel)
  Intimidate(S)
  Row(S)
  Scale Sheer Surface(S)
  Swim(S)
SKILL(Characteristic)
  Charm Animal(Fel)
  Com. Knowl. Elves(Int)
  Com. Knowl.   (Int)
  Dodge Blow(Ag)
  Follow Trail(Int)
  Navigation(Int; +10%)
  Read/Write(Int)
  Secret Lang. Ranger(Int)
  Secret Signs Scout(Int)
  Speak Lan. Eltharin(Int)
  Speak Lan. Reikspiel(Int)
  Speak Lan.   (Int)

  Aca. Knowl.   (Int)
  Animal Training(Fel)
  Blather(Fel)
  Channeling(WP)
  Heal(Int)
  Hypnotism(WP)
  Lip Reading(Int)
  Magical Sense(WP)
  Performer   (Fel)
  Pick Lock(Ag)
  Prepare Poison(Int)
  Sail(Ag)
  Set Trap(Ag)
  Shadowing(Ag)
  Sleight of Hand(Ag)
  Speak Arc. Lang.   (Int)
  Torture(Fel)
  Trade   (Varies)
  Ventriloquism(Fel)
  Coolheaded
  Excellent Vision
  Mighty Shot
  Night Vision
  Orientation
  Rapid Reload
  Spec. Wpn. Grp. Crossbow
  Spec. Wpn. Grp. Entangling
  Spec. Wpn. Grp. Longbow
  Sure Shot
  Very Strong

  Acute Hearing
  Aethyric Attunement
  Alley Cat
  Ambidextrous
  Arcane Lore
  Armored Casting
  Artistic
  Contortionist
  Dark Lore
  Dark Magic
  Dealmaker
  Disarm
  Divine Lore
  Dwarfcraft
  Etiquette
  Fast Hands
  Fearless
  Flee!
  Fleet Footed
  Flier
  Frenzy
  Frightening
  Grudge-born Fury
  Hardy
  Hedge Magic
  Hoverer
  Keen Senses
  Lesser Magic
  Lightning Parry
  Lightning Reflexes
  Linguistics
  Luck
  Marksman
  Master Gunner
  Master Orator
  Meditation
  Menacing
  Mighty Missile
  Mimic
  Natural Weapons
  Petty Magic
  Public Speaking
  Quick Draw
  Resistance to Chaos
  Resistance to Disease
  Resistance to Magic
  Resistance to Poison
  Rover
  Savvy
  Schemer
  Seasoned Traveller
  Sharpshooter
  Sixth Sense
  Spec. Wpn. Grp. Cavalry
  Spec. Wpn. Grp. Engineer
  Spec. Wpn. Grp. Fencing
  Spec. Wpn. Grp. Gunpowder
  Spec. Wpn. Grp. Parrying
  Spec. Wpn. Grp. Sling
  Spec. Wpn. Grp. Throwing
  Spec. Wpn. Grp. Two-handed
  Stout-hearted
  Street Fighting
  Streetwise
  Strike Mighty Blow
  Strike to Injure
  Strike to Stun
  Strong-minded
  Sturdy
  Suave
  Surgery
  Super Numerate
  Swashbuckler
  Terrifying
  Trap-finder
  Trick Riding
  Undead
  Unsettling
  Very Resilient
  Warrior Born
  Wrestling
Common clothing:
    Elven Cloak
    Shirt
    Breeches
    Worn Boots
    Tattered Cloak

Backpack:
    Blanket
    Wood Tankard
    Wood Cutlery Set
    Rope (30 Yards)
    Net
    1 Book in Reikspiel (concerning many beasts from the Olde World)
    Grappling Hook
    Writing Kit
From Hunting Party:
    2 Ponies (w/Tack and Harness; pack-animals)
    30 Days Avg-Qual Rations
    30 Ball-Shot
    Powderhorn w/10 Shots
    Spade
    Keg of Ale
    Overcoat
    Cloak
    Simple Hat
    Backpack
    2 Water Skins
    Sling Bag
    Saddlebags
    Large Sack
    8 Wax Candles
    Lantern
    3 Lamp Oil
    2 Blankets
    Cook Pot
    Kettle
    Tinderbox
    Deck of Cards
    Whetstone
    Roll of Twine
    Wire Snare

NEED TO COLLECT FOR GHOST STRIDER:
    Elfbow w/10 Arrows
    Light Armor(Best Craftsmanship Full Leather)
Animal(s) and Familiar(s)
NAME:  Hu-Thar (means Horse Friend)
NOTES:  Perception +10%, Swim, Acute Hearing, Keen Senses

Has Tack, Saddle and Harness
Main Profile
WS BS S T Ag Int WP
25 0 38 38 30 10 10
Secondary Profile
A W SB TB M Mag IP
0 12 3 3 8 0 0
Crystal Necklace Vial ~ Taendron of Laurelorn has asked you to deliver this vial (Athaeis has one as well) of swirling liquid magic to the Court at Athel Loren, and break it against one of the trees, preferably parallel to Queen Hadirae's throne.  The reasons he gave were... "to signify our willingness to aid her in time of distress, but also as a warning the Elf nations will not suffer open warfare among the houses lightly."

Mighty Shot ~ +1 missile damage.

Sure Shot ~ Ignore 1 point of armor on your enemy.

Magic Bow ~ To mages, although this is unseen by anyone not a mage, Onna's bow is surrounded by purple wind. The bow, anytime it's used, has a latent chance on a 0 - 25% roll of granting +1 damage; this is rolled each hit by the GM. Once Onna has the bow identified by a Purple Order mage -Onna cannot know this information, although the player MAY, and Caledor MAY recommend it- the bow will grant +1 damage every time.

Elf Longbow to be delivered on return to Athel Loren ~ Onna has paid 70 Bretonnian Ecu's and 3 Imperial Gold Crowns to have an Elf Longbow constructed by a craftsman of Taendron's choice, and it is to be delivered to Onna on his closest return to Athel Loren.

Elven Cloak ~ Opponents have -10% penalty for Ballistic tests against a character wearing this cloak. Characters also get a +20% Concealment test when wearing it.
SHOUTOUT to my good friend Niagol, without whom this site would not have been possible in the least.
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