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Wolf Mercenary Combat Command

Armageddon Unlimited is slowly coming back to life, en route to a reboot to full action in June-July 2014 -barring any real-life problems.  We are a virtual MilSim (military simulation) mercenary combat command, and I am seeking the people in the BattleTech / MechWarrior community interested in playing in a deeply-developed, team-oriented, merit-flush environment, where past experience and present work for the unit determines your career in AU.  We welcome all who are willing to play in a para-military on-line mercenary organization, though only those willing to dig deep and put in the effort will advance quickly.  Whether you just want to play the game, or you want to lead, in a military-minded environment, this is the place for you.  Sign up here and let's see what you're made of.

Is Armageddon Unlimited Where I Want to Be? (PDF)

← Click here to find our recruitment standards and policy; don't worry, it's nothing all that hard to do.

← Click here and shoot us an email if you're looking for a home in MechWarrior Online, mercenary work appeals to you, and you want a good place to hang your hat.  Feel free to ask any question(s) you have; I promise, we don't bite...

← Click here for our full history.  Armageddon Unlimited has been around a long time, beginning with the tabletop game in 1985, to getting our 'Mech on beginning in 1997 through 1999 with MechWarrior's 2 and 3, between 2002 and 2004 with MechWarrior 4, between early 2007 and 2008 with MechWarrior 4: Mercenaries in Inner Sphere Wars.  Last but not least was a ten-month run for MechWarrior Online's Closed and Open Beta cycles.  With the excellence already visible in the combat portion of the game, and high hopes for the Community Warfare portion, coming soon™, this reboot promises to be the best.  Welcome.

DISCLAIMER: BattleTech, MechWarrior, BattleMech, 'Mech, and other associated terms are Publisher and Electronic Copyright © Smith & Tinker.  MechWarrior: Online © Piranha Games Inc. and Smith & Tinker.  MechWarrior Online Logo used with permission (@Garth Erlam).  MechWarrior 4: (et al) is © Cyberlore and Microsoft.  MechWarrior 3: (et al) is © WizKids, Zipper Interactive, Hasbro, and Microsoft.  MechWarrior 2: (et al) is © Activision, FASA Studio, and Microsoft.  No copyright infringement is intended by anything posted on this web site.

Armageddon Unlimited (we are the ONLY originals) started in 1985 as Red Death Squadron, re-designated in '87 as Wolf's Cavaliers, again in '92 as Equal Opportunity Destroyers, once more in '95 as Shadow Blade/Lynx Lancers and, finally, in 1997 as Armageddon Unlimited for MW2: Mercs, MW3, MW4, MW: O and MW: T.  Each new name has been advanced as a result of a new Commanding Officer and/or a new era of BattleTech, the final change being specifically for MechWarrior.  So, you imitators out there claiming Armageddon Unlimited as your name, make sure you hold to a high and honorable standard, or we're comin' for ya.  'Nuff said.

If you have any questions, comments, or complaints about this site, please feel free to contact the Webmonkey.  If you wish to join such an auspicious unit as Armageddon Unlimited, please click here!